Giant Insect 5e

You specify up to ten centipedes within the casting range, or three spiders, or five wasps, or a scorpion as a spell target, and you transform it into a huge version of their natural form for the duration of the spell.

Giant Insect

  • Level: 4
  • Casting time: 1 Action
  • Range: 30 feet
  • Components: V, S
  • Duration: Concentration, up to 10 minutes

Centipede turns into giant centipede, spider turns into giant spider, wasp turns into giant wasp, and scorpion turns into giant scorpion.

Every creature will obey your verbal commands. In battle, they act on your turn each round. The attribute data of these creatures as well as their movement options and movement capabilities are controlled by the DM.

For the duration of the spell, the target creature will maintain its huge size until its health drops to 0 or you use an action to dispel its effects.

DM may allow you to designate different creatures as spell targets. For example, if you transform a bee, its huge version may use the same attribute data as the giant wasp.


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