Plant Growth 5e spell

This Plant Growth 5e spell directs vitality to plants in a specific area. There are two usages of this spell, one of which produces instant gain, and the other produces the long-term gain.

In dnd 5e, how long does plant growth terrain last?

Plant Growth

  • Level: 3
  • Casting time: Special
  • Range: 150 feet
  • Components: V, S
  • Duration: Instantaneous

When casting the dnd 5e plant growth spell in 1 move, you specify a point within the casting distance, and ordinary plants within a radius of 100 feet around the point will become thicker and lusher.

A creature that passes through this area must spend 4 feet of movement for every 1 foot it moves.

You can free one or more areas of any size within the range of the d&d 5e plant growth spell to exclude it from the effects of spell effects.

You can make this land fertile when you cast the spell for 8 hours. You specify a point within the casting distance, and the plants within a radius of half a point around the point will become lush within 1 year.

These plants will produce crops that are twice the normal yield when harvested.

Check out dnd 5e backgrounds list

   
Tika and Artemis 5e Acolyte 5eCharlatan 5e
Criminal 5e Entertainer background 5eFolk hero 5e
Guild Artisan 5eHermit 5eNoble 5e
Outlander 5eSage 5e Sailor 5e
Soldier 5e Urchin 5e

Antipathy/Sympathy 5e spell

Polymorph 5e